Reviewed · TOURS IN LONDON
Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar
Navrtar swaps London’s rain, traffic, and museum queues for a 2,000-square-foot zombie arena. You spend the first half warming up with multiplayer mini-games, then join your group for a full team battle in the post-apocalyptic world of Contagion VR 2150.
I like the clear two-part format. The mini-games help you learn the controls before the main event, and the small maximum group size of six keeps the action social without turning it into a crowd. I also like that you can settle in with food, drinks, or table games at the bar afterward.
The main thing to consider is repetition. One published rating describes the Overrun 2 rounds as fun but somewhat stale and robotic, so the experience may suit you best if you enjoy arcade-style shooting more than story-heavy virtual reality.
Key things to know before you book

- The 60-minute session has two distinct halves: multiplayer mini-games first, followed by the Contagion VR 2150 zombie battle.
- You roam through a 2,000-square-foot arena: this is active VR, not a seated headset experience.
- Groups are limited to six people: a useful size for friends, families, or a small party.
- The venue is in Dickens Yard, Ealing: Navrtar is near public transportation and the activity starts and ends at the venue.
- Food and drinks cost extra: the bar gives you somewhere to relax before or after playing.
- The price is $69.45 per person: the value depends on how much you enjoy action games and group competition.
A different kind of rainy-day plan in London
London is at its best when you can wander outside, but the weather does not always cooperate. Navrtar gives you a practical indoor option when the forecast calls for drizzle, wind, or a long gray afternoon.
This is not a sightseeing tour. You will not see historic buildings or learn about London’s past. Instead, you get an hour of physical, group-based entertainment in a controlled indoor setting. For families with older children, friends, and adults who enjoy gaming, that can be a welcome change from another museum or pub.
The activity is described as family-friendly for older kids and adults. That wording matters. The experience includes shooting, zombies, competition, and movement, so it is better suited to people who are comfortable with action-game themes than to very young children.
The venue offers the activity in English. No guide names are provided, and the main focus is the technology and the game rather than a traditional guided tour.
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Arriving at Navrtar in Dickens Yard

Your meeting point is Navrtar, Dickens Yard, Longfield Avenue, London W5 2UQ. The activity ends back at the same location, so you do not need to arrange a separate pickup or find your way to another venue after playing.
The location is near public transportation, which makes it easier to add to a day in west London. Still, check your route and allow enough time to arrive before the session. A VR activity works best when you are not rushing through the door at the last moment.
The listed opening hours are Monday through Friday from 2:00 p.m. to 10:00 p.m. That makes this useful as an afternoon break or an evening activity. It is less helpful if you are planning a Saturday or Sunday outing, since weekend hours are not provided.
Confirmation is sent within 48 hours of booking, subject to availability. Because the activity is limited to a maximum of six people, you should not assume that a preferred time will remain open, especially if your plans are fixed.
The first 30 minutes: multiplayer mini-games

The first half takes place in a starting arena with several multiplayer mini-games. Think of this part as your warm-up, practice round, and introduction to the controls all at once.
You test your abilities, learn how to work with the other people in your group, and get used to moving through virtual space. That warm-up is valuable because free-roam VR can feel less natural than playing a console game from a chair. You need to pay attention to your surroundings, your equipment, and your teammates.
The mini-games also add variety before the main zombie scenario. Instead of dropping you straight into a demanding battle, Navrtar gives you time to understand the basic rhythm of the activity. If one person in your group is new to VR, this first section should help them get comfortable.
The competitive side is part of the fun. You can compare your performance with friends and family, and the short game format gives everyone a chance to take part. This works particularly well for a group with mixed gaming experience. A confident player can compete seriously, while a newcomer can simply learn the ropes.
The drawback is that short arcade rounds may not have much story or emotional depth. One rating describes the Overrun 2 rounds as enjoyable but too robotic and somewhat stale. While the exact game rotation can vary, that comment is useful if you want a cinematic adventure with a developing plot. Navrtar is more about action, scores, and teamwork.
The second 30 minutes: Contagion VR 2150

The main event is Contagion VR 2150, a zombie-shooting scenario set in a post-apocalyptic world. You join forces with your group and face waves of undead enemies inside the large free-roam arena.
The size of the space is important. A 2,000-square-foot arena gives you room to move rather than keeping you planted in one spot. You can roam, react, and coordinate with your team as the action unfolds. Every shot counts, so communication and quick decisions matter.
You should expect a strong arcade feel here. The focus is on surviving enemy attacks and working together, not on quietly examining a virtual world. If you enjoy cooperative shooting games, this is likely to be the most satisfying part of the session.
The group size helps. With no more than six participants, you should have a manageable number of teammates to watch and communicate with. Larger groups can become chaotic in a game that depends on coordination. A smaller team also makes it easier for friends to compare scores afterward.
At the same time, a six-person maximum does not mean you will always play only with people you know. The supplied details do not say that sessions are private, so you should check the booking conditions if playing only with your own group is important.
The zombie theme may not suit everyone. The activity is designed for older children and adults, and the shooting format makes it a poor choice for anyone looking for a calm or gentle indoor attraction. For the right audience, though, the pressure of a shared goal gives the hour a lively edge.
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Why the two-part format works

I like the way the session builds from simple competition to a larger cooperative challenge. The mini-games let you test your reflexes and figure out the controls. The zombie scenario then asks you to use those skills as a team.
That structure also keeps the hour from feeling like one long, unchanging round. You get a change of pace halfway through. First, you compete and experiment. Then, you work together against a common threat.
The split has a practical benefit for beginners. If you have never tried free-roam VR, the first section gives you time to adjust before the main battle. You do not need to arrive as an experienced player.
Still, the activity is not a full-day attraction. The advertised session lasts about one hour, and the game itself takes up that time. The bar and table games can extend your visit, but food and drinks cost extra. I would treat Navrtar as a focused activity to add to a London day, not as a replacement for several hours of sightseeing.
The bar, food, and post-game scorekeeping

After the action, you can use the bar area to catch your breath, buy food or drinks, and play table games. This gives the experience a social finish instead of sending you straight back onto the street while everyone is still comparing scores.
I find that useful for groups. The game creates plenty to discuss, from missed shots to who reacted fastest. A drink or a meal gives you time to replay those moments and compare results without blocking the next activity.
Remember that refreshments are not included in the $69.45 price. The same applies to any food, drinks, or other purchases at the venue. If you are calculating the total cost for a family or group, build in extra spending money.
The bar also makes the venue a better fit for mixed groups. Someone who is less interested in playing may prefer the social side, though the supplied details do not confirm whether nonplayers can enter or wait inside during the session. Check directly if that matters to your plans.
Is $69.45 a fair price?

At $69.45 per person, this is not a budget activity. For a family of four, the admission alone comes to $277.80 before food and drinks. You are paying for a purpose-built venue, a free-roam arena, equipment, and a structured hour of multiplayer entertainment.
The price makes more sense if you will use the whole session and enjoy the format. You get two different game stages, a large arena, and a small group limit. If your group likes competitive games, the cost can compare well with other paid indoor attractions, especially on a wet day when you want something more active than a film.
The value is weaker if you are mainly curious about VR but do not enjoy shooting or timed competition. You may still appreciate the technology, but the session is built around action. The published score of 4.8 from 160 ratings and a recommendation rate of 96 percent suggest that the format works well for its target audience, but those numbers do not change the basic question: do you want a fast-paced group game?
I would also compare the price with your wider London plans. If you have already paid for several major attractions, Navrtar is a treat rather than an essential stop. If the forecast is poor and your group wants one memorable indoor activity, the cost may feel easier to justify.
Who will enjoy Navrtar most?

You are a strong match for this experience if you fit one or more of these descriptions:
- You enjoy cooperative zombie or shooting games.
- You want an active indoor plan in London.
- You are visiting with older children or teenagers.
- You have a small group of friends and enjoy friendly competition.
- You want to try free-roam VR without committing to a full day.
- You like comparing scores after an activity.
I would be more cautious if you dislike horror themes, simulated weapons, or physical movement. The session is also less suitable if you want a quiet cultural activity or a detailed story with character development.
The activity can suit a mixed-experience group because the mini-games provide a gentler introduction. Even so, everyone should be comfortable taking part in an action game. The supplied information says most people can participate and that service animals are allowed, but it does not provide detailed mobility or health guidance. Contact Navrtar directly if you need specific support information.
Timing, transport, and cancellation advice
The listed hours run Monday to Friday from 2:00 p.m. to 10:00 p.m. Since the activity takes about an hour, an afternoon or evening booking fits naturally around other plans. Leave time for transport to Dickens Yard and avoid scheduling something immediately afterward if your group tends to linger at the bar.
The experience is offered in English, and mobile tickets are available. The activity starts and ends at Navrtar, which keeps the logistics simple.
Free cancellation is available up to 24 hours before the start time for a full refund. If you cancel less than 24 hours before the activity, you will not receive a refund, and changes made within that period are not accepted. The cut-off follows local London time.
Should you book this VR experience?
Book Navrtar if you want an energetic, social hour and your group likes action games. The strongest reasons are the two-stage format, the large free-roam arena, the six-person limit, and the chance to finish with food, drinks, and score comparisons.
Think twice if you want a polished story, a calm indoor attraction, or a low-cost activity. Some game rounds may feel repetitive, and the final bill rises once you add refreshments.
For a rainy weekday in London, a family with older children, or a group of friends looking for something different, I think Navrtar is a sensible choice. Just arrive ready to move, compete, and shoot virtual zombies, not to take a traditional tour.
FAQ
Where does the Navrtar VR experience take place?
It takes place at Navrtar, Dickens Yard, Longfield Avenue, London W5 2UQ, UK.
How long does the experience last?
The experience lasts approximately one hour.
What happens during the first half?
You take part in multiplayer mini-games in the first arena. This section helps you test your abilities, learn the format, and compete with your group.
What happens during the second half?
You play Contagion VR 2150, a cooperative zombie-shooting game set in a post-apocalyptic world.
How large is the VR arena?
The free-roam arena covers 2,000 square feet.
How many people can join?
The activity has a maximum of six participants.
Are food and drinks included?
No. You can buy food and drinks in the bar area at your own expense.
Can I cancel for a full refund?
Yes. You can cancel at least 24 hours before the start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not accepted for a refund.
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