Reviewed · TREASURE HUNTS & GAMES

Interactive Treasure Hunt London – City of London/Southwark

★ 3.5 · 5 reviews From $24 Operated by CityDays · Bookable on Viator
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London’s old center is full of stories that are easy to miss when you simply follow the main sightseeing route. This self-guided hunt takes you from St. Paul’s and Cheapside toward Southwark, using riddles to point out unusual bridge art, riverside views, medieval entertainments, sculptures, and an historic market.

I like the freedom to choose Classic, Relaxed, or Spanish clues, then change the setting during the game. I also like the private format: your own group of up to five people can stop for food or a drink without keeping pace with strangers. The main caution is distance. One participant found the route enjoyable but long, and some clues did not seem to match their locations closely.

Key points to know before you book

Interactive Treasure Hunt London - City of London/Southwark - Key points to know before you book

  • A three-hour walking puzzle: Expect a proper city walk, not a short activity around one square.
  • Starts at St. Paul’s and returns there: The route begins at St. Paul’s, Cheapside, and finishes at the same meeting point.
  • Southwark beyond the usual sights: The trail reaches the medieval pleasure district, riverside viewpoints, old market areas, and striking public art.
  • Three clue styles: Classic, Relaxed, and Spanish formats let you shape the challenge to your group.
  • Private play for up to five people: You solve the trail with your own party rather than joining a shared walking group.
  • A phone signal matters: The app guides you from place to place, so poor reception can make it harder to reach a requested location.

Starting beneath St. Paul’s in Cheapside

Interactive Treasure Hunt London - City of London/Southwark - Starting beneath St. Paul’s in Cheapside

The hunt begins at St. Paul’s, Cheapside, in the City of London. That gives you an impressive starting point, but the real purpose of this opening section is to get you thinking like a puzzle solver rather than a sightseeing passenger.

The first clues introduce the trail’s playful historical style. You are asked to solve riddles connected with the person who brought England and Scotland under one crown, along with the inventor described as the inventor of dawn. The wording is deliberately indirect, so you need to interpret the clues instead of waiting for a guide to point out a plaque.

I like this approach because it makes ordinary streets feel active. You are not just walking past old buildings. You are looking for a detail, testing an answer, and deciding which direction makes sense next.

The drawback is that the game depends on the app and on your ability to connect each clue with its setting. If the clue wording feels loose, you may spend time searching in the wrong place. That is especially important for anyone who prefers a clean, clearly marked route.

Crossing toward Southwark and its chewed-up art

Interactive Treasure Hunt London - City of London/Southwark - Crossing toward Southwark and its chewed-up art

The trail then takes you across a bridge decorated with what the description calls chewed-up artworks. This is one of the route’s most unusual visual stops. Rather than presenting London as a collection of grand monuments, the hunt sends you toward public art with a rougher, stranger character.

The bridge also gives you some of the route’s best river views. I would plan to slow down here, even if the next clue seems to be calling you onward. A puzzle walk can make people rush from answer to answer, but the river is part of the point.

The setting helps explain why this experience works better for curious walkers than for people who only want a list of famous sights. You may recognize the broad outline of central London, yet still find yourself looking at details you would normally pass by.

Your phone is especially important around this part of the route. The app is designed to guide you to the next location, and one participant had trouble when a signal problem made it difficult to reach a requested point. Download the app and understand how the clue system works before setting off.

Southwark’s medieval pleasure district

Interactive Treasure Hunt London - City of London/Southwark - Southwark’s medieval pleasure district

Across the river, the trail moves into Southwark’s old pleasure district. This section deals with a side of London that is less polished than the postcard version. The stories point toward entertainment, old public amusements, and the area’s less respectable past.

The route includes references to frozen fairs, a sinister bishop, and other unusual pieces of local history. These subjects give the hunt a slightly dark, comic tone. You are not receiving a formal lecture, so the clues offer small pieces of information as you move.

I like that the activity does not require you to research the area before arrival. You can turn up with only a phone and a willingness to solve problems. The game supplies enough direction to make the district more approachable, while still leaving you to work out the answers.

This is also where the walking may feel less like a quick attraction and more like a half-day outing. The advertised duration is about three hours, but your pace will depend on how quickly your group solves clues and how often you stop. If you want to eat, browse, or take photographs, leave room for extra time.

A market stop that breaks up the puzzles

A key feature of the route is a rest stop at one of London’s best markets. The market gives you a useful pause from the phone screen and the mental work of the riddles. It also adds a practical rhythm to the outing: walk, solve, pause, look around, and continue.

The exact experience will depend on the timing of your visit, but the market is valuable even if you are not shopping. It gives you a place to recharge and see a more everyday side of central London. Food and drink can also help your group stay comfortable during a long walk.

I would not treat the market as a guaranteed sit-down meal stop. The route description says you can stop there to recharge, but it does not promise reserved seating, a meal, or a specific vendor. If anyone in your group needs regular breaks, build that into your plan rather than trying to complete the hunt as quickly as possible.

The market also makes this experience more flexible than a tightly timed guided tour. You can pause when you need to, discuss a clue, and continue once everyone is ready.

Sculptures, river views, and a steampunk finish

The trail includes several impressive sculptures and more riverside viewpoints before returning to the City of London. These stops add visual variety. You are not spending three hours looking only at street signs or reading long blocks of text.

The final section includes a steampunk fantasy, which gives the route a change of mood. The trail moves from medieval stories and old entertainments toward something more imaginative and theatrical. I would expect the appeal here to come from the setting and the clue design rather than from a conventional museum-style explanation.

This mixture is one of the strongest reasons to choose the activity. You get history, public art, architecture, river scenery, and puzzles in one walk. None of those elements is treated as a full specialist tour, but together they create a varied way to see two central districts.

The trade-off is that the hunt may not satisfy you if you want detailed historical commentary at every stop. The information arrives in short pieces tied to the clues. I see that as a good fit for families, friends, and couples who enjoy solving things, but less suitable for someone seeking a serious guided history walk.

Choosing the right clue setting

Interactive Treasure Hunt London - City of London/Southwark - Choosing the right clue setting

You can select Classic, Relaxed, or Spanish clues. That choice matters because the best difficulty level depends on your group, not just on your general interest in puzzles.

Classic should suit players who want the main challenge. Relaxed is likely the better choice if you want the sights to take priority or if your group includes people who may become frustrated by difficult riddles. Spanish makes the activity accessible to groups that would rather solve the clues in that language.

You can also change your clue format during the game. That is a useful feature when the first setting proves too easy or too demanding. It means you do not need to abandon the experience because your group chose the wrong level at the start.

I would make the first decision based on the least confident puzzle solver in your party. A hunt is more enjoyable when everyone can contribute. You can always make the clues harder later, but a difficult opening can sour the mood before the route has had time to show its best sights.

How the private format affects the day

This is a private activity for your group only, with up to five people allowed to play. You do not need to match your pace to another party or worry about holding up a guide.

That format is especially useful in London, where streets, crossings, markets, and public spaces can slow you down. One person may want a photograph, another may want to read a display, and someone else may need a break. The app lets you manage those pauses yourselves.

The private setup also makes the hunt a good choice for friends who enjoy friendly competition. You can divide the clues, argue over possible answers, and keep score informally. The experience has a social quality that a standard audio guide does not provide.

The downside is that there is no guide present to rescue you from a confusing clue or explain a historical point in greater detail. If your group gets stuck, you are responsible for working out the problem through the app. That independence is part of the appeal, but it is not ideal for everyone.

Price, time, and the value of a long walk

Interactive Treasure Hunt London - City of London/Southwark - Price, time, and the value of a long walk

At about $24.07 per person, the hunt is priced more like an activity than a simple walking map. I think the value depends on how much your group enjoys the puzzle format.

You are paying for a prepared route, app-based clues, historical prompts, and a private game for as many as five people. If you split the experience with a small group, the cost buys several hours of entertainment while also directing you through parts of the City of London and Southwark that you might not organize yourself.

The value is weaker if you only want sightseeing. You can walk through these districts without paying for a game, and the activity does not include a live guide, food, admission tickets, or transport. The price makes the most sense when you want a structured challenge added to your walk.

The duration is listed as roughly three hours. Because the route is long and includes stops, I would avoid placing it immediately before a timed reservation. Give yourself a generous buffer if you have theater tickets, a train to catch, or another fixed appointment.

The activity is booked an average of 72 days ahead, which suggests that you should not assume a last-minute slot will always be available. If this is part of a carefully planned London visit, booking early is sensible.

Phone use, walking comfort, and weather

You need a mobile device for the app and a reliable way to follow the clues. The experience is not suited to someone who wants to leave their phone in a bag for the afternoon.

Signal problems are a real practical concern. One participant found it difficult to reach a requested location without a phone signal, so I would check that your phone is charged and that you know how to access the downloaded activity before leaving the start point.

The route requires a moderate level of physical fitness. That does not mean you need to be a serious walker, but you should be comfortable spending several hours on city streets. Wear shoes you can walk in, and do not assume that the short description of a stop reflects the total distance between stops.

The activity requires good weather. If poor weather causes cancellation, you are offered another date or a full refund. Even when the activity goes ahead, rain can make phone use, clue reading, and bridge crossings less pleasant, so check the forecast before choosing your day.

Service animals are allowed, and the start point is near public transportation. Those details make the outing easier to fit into a London schedule, though the route’s full accessibility is not specified.

Who will enjoy All Gone South most

I would choose this hunt for a small group that likes riddles, city walks, and odd historical details. It should work well for friends, couples, and families with older children who can stay engaged during a long walk.

It is also a smart option if you have already seen London’s major landmarks and want a different way to connect the City of London with Southwark. The route offers river views and public art, but it does not depend only on famous monuments.

I would be more cautious if your group includes anyone who dislikes walking, has limited phone access, or wants a guide’s steady commentary. The long route, changing signal quality, and occasional clue mismatch can become tiring for people who prefer a simple, predictable outing.

The published rating is 3.6 from five ratings, so I would treat the experience as promising but not flawless. The strongest appeal is the combination of fun, unusual sights, and freedom. The main weaknesses are the walking distance and the possibility that a clue may not line up perfectly with the place you are trying to find.

Should you book this London treasure hunt?

Book it if you want to see Southwark and the City of London through a playful route rather than a standard sightseeing tour. The private format, adjustable clues, river views, market break, sculptures, and unusual stories offer good value for a group that enjoys solving problems together.

Skip it if you want a live guide, a short route, or a fully reliable trail with no need to troubleshoot. Arrive with a charged phone, allow more than three hours if you plan to stop, and choose Relaxed clues if your group prefers sightseeing to competition. With those expectations, All Gone South can turn a familiar part of London into a thoughtful and entertaining walk.

FAQ

Where does the treasure hunt start?

It starts at St. Paul’s, Cheapside, London EC2V 6AA, UK.

Where does the activity end?

The activity ends back at the meeting point.

How long does the treasure hunt take?

The expected duration is about three hours.

How many people can play together?

You can add up to five people to one game.

Is this a private activity?

Yes. Only your group participates.

Which clue formats are available?

You can choose Classic, Relaxed, or Spanish clues.

Can I change the clue format during the game?

Yes. You can change your set of clues at any time during the game.

Does the experience require a phone?

Yes. You need to download the chosen app and follow the mobile puzzle trail.

Is the activity physically demanding?

A moderate level of physical fitness is recommended because the route involves a long city walk.

Can I cancel for a full refund?

You can cancel at least 24 hours before the start time for a full refund. Changes or cancellations made less than 24 hours before the start time are not accepted for a refund. If poor weather causes the activity to be canceled, you are offered another date or a full refund.

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